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It's good to see a game that uses the theme for something else that involves size or quantity. I feel like this game should have had more scenes or illustrations. Different scenarios while reading the dialogues would bring more immersion. I also miss some kind of game juice to this: characters moving, UI reacting to clicks, etc. But overall I liked the graphics.

(+1)

Oh for sure. A lot of that stuff had to be cut for time, sadly. I would love to add more backgrounds and character posing. I also had a tilting scale mechanic that didn't get done in time.