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17 AUG 2024:

- Adjusted final boss so that it needs to have both guns destroyed before it can take damage. This makes it a little more challenging because it was way too easy to beat earlier.

- Added a brief animation when the final boss appears (it warps in the same way that some of the cruisers do).

- Improved battleship and carrier spawning/despawning.

- FIxed an issue with the galaxy background not scaling properly.

- Added difficulty settings -- Easy, normal and hard. This is based on the strength of your weapons. Easy = 2x more powerful. Normal = 1x power, Hard = 1/2 power.

- Biggest milestone this week though was going through all 13,000+ lines of code and adding/removing comments. Was also able to find ways to simplify some of the code by consolidating several IF . . . THEN statements.


- Game will be released sometime this August!

- The full game will be 100% free. No ads and no microtransactions.

- Apart from the initial download, no internet connection is required to play Scrapship. I love offline games.

- No AI was used in making Scrapship . Everything is made by humans.

- Full source code will be available for purchase for people interested in modding or programming. Apart from donations, this is the only way the game will be monetized. Let me reiterate again that the full game is 100% free.


QUOTE OF THE WEEK:

"We don't stop playing because we get old . . . we get old because we stop playing!"


Thanks for reading and have a great rest of your week!