honestly its not that good (mb just for me), bc i dont really decide what to do and i dont have to think on my choices. e.g. i betrayed "brown-haired girl" when she was 2nd killer and i meet only bad-ending for this. Then what's the point of loop and choices if the game is linear af in its core? idk maybe just letting players meet the consequences of their choices and restarting next loop until u find by urself what matters would be better.