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A very interesting idea. I personally wanted to do something with shadows like this, but had no idea how to make it work, so it's cool to see how others tackled this idea!

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Thank you! Hope you enjoyed the game! It's extremely simple really (at least for me unity guys), what I've done here is just a custom shader with shadow casting but no rendering. I've heard from somewhere that it's even possible to do without custom shaders too!