You have an error launching the game when using DX11, but it works fine with vulcan. How can I change the launch of the game on vulcan via an exe file?
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 249]
Direct3DDevice->CreatePixelShader(ActualCode.GetData(), ActualCode.Num(), nullptr, Shader->Resource.GetInitReference()) failed trying to create shader '<unknown>' with error E_INVALIDARG
at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Shaders.cpp:196
0x00007ff7495860cd UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff7497806fa UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff7497859d0 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff74977fdfd UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff7497ae2a7 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff748d96014 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff748d961a8 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff7490ca3f2 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff7490ca2fb UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff748facdcf UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff7490b8787 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747e45d67 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747e48ca3 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747e4d61e UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747e422b3 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747e608c6 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747e488f0 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747ec5864 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747fe81a7 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff747fe5801 UnrealErokin-Win64-Shipping.exe!UnknownFunction []
0x00007ff86e407374 KERNEL32.DLL!UnknownFunction []
Crash in runnable thread Foreground Worker #0