Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(6 edits) (+7)

Game is really good i will agree with the others that there should be more content and bonus stuff that I will state here.

Multiple endings images when dying to specific bosses or interactions that end the game to make it unique. More bosses other than the slime in endless mode. New bosses and secrets ones two

Skill tree  would give purpose to having Multiple classes.  Possible vore and transformations if enabled or not in settings 

More enemies that focus on feeding you or others till immobile or defeated by any means like food,liquid,allies, enemies, and themselves. 

New shards for bow like holy, acid, slime, thunder (sound), or lighting. Make bow crit and might be able to shoot more than one arrow. More enemies types. (feeders,elements,vore,inflation,etc)

 Easier to consume enemies if there hp is low or have tired condition,and all all enemies to be consumed (hp must be lower or equal to fullness.)

New mechanics from becoming fatter like immobile or possibility of getting stuck, stuff breaks when sat on, accidental vore/inflation,ceiling fall,or burp

New npcs,allies,with individual weight gain stages and more for old npcs til immobile 

New weapons types and might require other ammo than arrow 

2 difficult settings one for weight and one for rolls.Add puzzles that can lead to endings or give lore,rewards, or skills. Can go beyond immobile with items or certain skills or allies

That should be all. I'm sorry for it  being so long and its ok if not everything we said is in there yet. I understand that it will take a long time

any further questions or misunderstanding about just reply to this message or contact me on this account lol251

Bruv, you took my ideas and made them better.

No problem lad