The game had a great atmosphere and build-up, though I am very pissed that instead of investing all of that tension into a good and frightening scare, you wasted it all on a kind of cheap jumpscare. In future, please try and create a much more memorable scare than a cheap PNG. The red light was so much more ominous than the face
Other than that, the game did what it was supposed to do (I'm imagining) in creating an interesting atmosphere and concept.