So I have almost all major endings (only missing one or two backgrounds) and i feel like the bonuses already stack pretty well, although I would never say no to more ahah.
Honestly, if there is any way to get something like +1000 petty from marrying Blain because that was hilarious and weirdly enough one of my favourite endings ??
I think maybe legendary achievements for all countries should also be rewarded separately on top of Jasper's ending since it also makes sense for them to count for his best ending. Maybe approval bonuses scaling from good to legendary ?
The idea of adding warfare to bad endings is kinda neat actually. +1
Another +1 toward gold for perfect gift-giving and/or gift getting.
I personally almost always made characters with 75+ manipulation since it has been my favourite for years, but for people who don't, maybe a +10 manipulation bonus ? With all the other bonuses it would add up to 25 which opens more options for character creation. Obtainable only if you get, like, some combination of hard achievement like legendary, secret chains, mm reversal and/or perfect events ? (Or if you blackmail all characters you can during week 7 ? that could be fun)
Truthfully, I would be worried with balance in adding a lot more bonuses since they do pile up in the end. I like the idea of adding specific backgrounds bonuses related to which
countries you helped but it's probably a pain to code compared to a straightforward +something bonus (which stats do you raise? why? for what 'grade' of endings? the reward/game balance ratio...).
So maybe another way to get bonuses that isn't stats related or just a +5 ? Or limiting stats to achievements combination, for example +5 grace, +5 eloquence and +5 history for tea party, musical and lecture events respectively but only if they're all perfect and you've done all three. Still a bit more work to code though.
I will be happy whatever you do anyway 🫰
(but I would die for a bonus related to Blain's ending, even a joke one)