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(1 edit)

Very fun and cool looking game! I’m especially impressed with how polished graphics look.

Got to night 9 by preloading all the seats with drinks before customers show up. Here’s some of my thoughts:

  • I thing it would be better to make ā€œpick up drinkā€ and ā€œput drinkā€ the same button. You get used to it, but at the beginning it’s kinda annoying that you can’s just spam the same button.
  • Indicator that shows which seat will be served is a little hard to see.
  • Didn’t see the tooltips until the very last night. I think they should show when you hover over [+] button. Also without knowing what type of creatures you get the next night is there a reason to use anything but 1% DoT ingredient?
  • I’m not sure I like that customers can get mad just because there isn’t an empty seat. Feels like game punishing you for succeeding.

Very impressive submission! Definitely gonna try to beat night 12.

UPD: Got to Night 12. Really didn’t like the Reaper guys because I don’t thing forcing player to engage with combat is a good thing, and they will just wear down your HP if you didn’t spec into combat.