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Awesome work on this! I had a good playthrough against myself trying to find good strategies. It seems it's best to stick to two colours of ingredients and focus on the grow spells. There doesn't seem to be too much of a reward from growing your economy with coins to try and save up for the 3-pip ingredients at the moment, I'm not sure how to fix that but you could try and play around with their costs? 

Fantastic Dominion inspired game, again, fantastic work!

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It also seems like the forge card also gets rid of copper in your opponents hand whilst also not giving them a silver. (Maybe the copper is just going into the shadow deck? But at one point I ended up having only 1 copper card in my entire deck.)

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Thank you so much I am stoked you liked it! Yeah there are some balancing things I would like to do with some more time to playtest!! Thanks for the feedback