So, a quick thing to note: Rome wasn't built in a day. And if it was, it'd be less Rome and more a collection of tents slapped together in a square grid with little to no regard for topography. What I'm saying is that, in an attempt to make your game fast, you cut too many corners. Please, I beg of you, instead of slapping a prompt in an image generator, you at least start off with a rough sketch for each scene. I've seen it before in games like Viv the Game. They first release a scene with just a rough draft then they come back in a later update to fix it up. It makes the game feel more authentic and it shows that effort was put into it to get it as far as it is.
Believe it or not, it’s mostly not prompt based images, but rather my own ms paint style sketches processed through local stable diffusion.
I wanted to release this to see if anybody is interested, and a handful of people find it fun, and that’s a success to me.
It’s just fur fun.
However that’s part of the reason the updates are taking longer than expected, because I also would like to see the overall quality improve.