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(1 edit) (+1)

Sounds like the travel acceleration was probably to blame then.

Would running the game in the background be as simple as this?

https://answers.unity.com/questions/9899/how-do-you-keep-your-game-running-even-...

(1 edit) (+1)

Just checking in: Is there any possibility of letting the game run in the background when minimized? Being able to do that at work would let me get a lot more testing done. Been too busy, otherwise.