Here's a less epic Galactum reply for you
"no fullscreen button ðŸ˜"
this is strategic, the game breaks in full screen
"shooting enemies should have a small delay before shooting you when they spot you, kinda like "reaction time""
there is one, but it's randomised, so might be too small to notice at times
"I love the potion crafter, it's really well done and how other games with the same mechanic should do it too"
<3
"Enemy hitbox remains there for a bit more after dying, sometimes ate my shots"
enemy hitbox was still hungry (read: this is a bug, thank you for pointing it out)
"I'm glad you added those polishing bits I told you on discord. It definitely made the game feel a lot better"
i feel like you should be considered a team member for that tbh cause it brought the game from a 2/10 to a 6/10
"One thing would be camera movement based on your mouse cursor location (very common in these sorts of games)."
good idea, wish i'd thought of that
"Game mechanics were really easy to understand"
game mechanics were really easy to understand because I am not competent enough to create complicated mechanics. still, I will take it, thanks :D
"I wasn't upset at dying because of the upgrade mechanics. It was a great design choice, that makes getting back to where you died faster."
exactly as intended, glad to hear it
"I feel like most potions should last longer"
use more eternal essence or upgrade their duration
"I would have liked to see a heal potion, but I guess that would change the game a lot, so there are reasons to not add it as well."
the omelette of darkness heals 1 hp/s, but I wanted people to discover that themselves
"You can shoot through wall corners, which allowed one cheese in total."
this game is not suitable for the lactose-intolerant (read: this is intentional, you can actually cheese pretty much every enemy if you get the right angle and timing)
"I found myself not using the flashlight that often, mostly because it stopped me from shooting. It might be nicer if you could shoot while using the flashlight, but only playtesting can decide that."
the night vision potion lets you shoot and pass through walls while still being able to see in the dark
"I liked the variety of levels"
I hated designing the variety of levels, glad you like them though!
"Enemy idea: some guy who shoots 5 bullets really fast, then needs to reload for a bit."
I love this
"I definitely would have played more, but I have other stuff to do xd."
who needs other stuff when you have kickass laser gun?
"All in all, a really solid game, very addicting."
<3
"Needs some work in art and music, but you probably know that too."
from my game design document:
"The art is severely limited by my lack of artistic capabilities."
also applies for the music
will work on changing that though, thanks for the feedback
On a real note though, thank you so so much for this review, really incredible feedback on pretty much every aspect. It's going to be the very first thing I turn to if I continue working on this game. I'm really happy to hear you enjoyed it. You're awesome! :D