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Found another bug, don't think that you get a level complete screen on Level 2. Very unfortunate, you cannot see our level complete screen. It was a message thanking you for playing. :)

Also... for those confused as to how to play the game - select a reagent from the 4 in the bottom left, then select a secondary reagent (can be the same as the first). Then click the craft button.

The crafting will either tell you that the recipe was successful and you've created a tower, or it will tell you that there's no recipe (possibly to console) - so if you don't seem to get a result, try another reagent combination.

There's 5 towers in total that can be created.

Unfortunately, time constraints got the best of our QA. Level 1 seems to work very well within reason - sans the bugs listed above - but level 2 looks to be missing some functions.

I would edit the page with this info - but I'm avoiding editing this page until the judging.

Thank you so much for checking out this game from each of us that made it at Studio BDB. An elite squad of 4 individuals with 2 weeks of experience that resulted in this game. Btw, C# is difficult. Unity is hard. AseSprite is surprisingly intuitive, but pixel art is hard.