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(3 edits) (+3)

So for those who have been playing the game with a keen eye and trying to delve deeper into its secrets, here's an unordered list:


  • Your pistol shoots a seemingly random amount of times each reload (2 - 5 rounds)
  • You lose all ammo when you have a locked encounter with the entity
  • There are 12 of 15 servers online, but the server browser only shows 6 of 9 servers online
  • Shooting the record player will stop the music and change some of the dialogue from the developer
  • Quitting  the game when the developer pleads you and rejoining causes the developer to enter the game as a spectator; this causes a destructible object to appear in the sky near the center of the map
  • In either of the currently known endings, you can refresh the server list by using the Konami code (up, up, down, down, left, right, left, right, b, a)
  • When using the Konami code after seeing the developer ending, a small (o) remains visible at the top of the server browser
  • The (Complete Save File) is actually an image; you can view this yourself by opening the file on any image editor. The image has a date embedded on the bottom left corner, 11/15/19
  • You can ignore the first locked encounter with the ghost by walking/running backwards and not looking at it, during the encounter
  • Objects vanish and reappear after each flag capture; this happens with the trees at the start flag which are three and I have seen reduce to two, with the supports/tombstones on the wall which appear and reappear in some of the areas in the arena, and the tree by the record player which appears/reappears
  • You can clip through a few distinct objects in the arena, most notable the two pillars/supports near the record player
  • There are some configs and files related to browsers (some of which are open source) in the game executable files. I have yet to see anywhere where the game actually uses a browser (the game runs in Unity, unless this is some kind of emulation of Unity Web) so there may be something there for someone who is more aware of development than I am
  • You can move using a and z; it has been speculated that this is for compatibility for azerty keyboard users
  • Noted by Lkok and other users, exiting the game after the Dev Ending event yields this log/error: 

<o>

WARNING: enable tracking

----
re-establishing connection to server
underscore_
deleting srh.ch
resetting progress
DUMP - end
Exception: dead end (25467)
<o>

  • Noted by Mothified that the image has a date property: Date Taken 4/5/1987 1:56am

I may edit this if I find anything more