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[Devlog] Rise to the Top, Cinnaroll!

A topic by adanteallegro created Jan 07, 2017 Views: 1,983 Replies: 29
Viewing posts 21 to 22 of 22 · Previous page · First page
Submitted

DAWN OF THE FINAL DAY

24 hours remain


Okay. Today I was able to start creating a couple more tracks that I'd like to use for my game, I drew the remaining pictures I need for the different cutscenes, I slightly revamped the main menu of the game (I pretty much just removed the options button) and did a slight revamp of the training regimens so that they not only give the player extra stats in other areas, but take some stat points away in other areas too. That way, there's more of a challenge to the game, although I hope I didn't make it too challenging...in any case, I feel like I'm in pretty good shape to submit the game tomorrow! Knock on wood, fingers crossed and all that.


...it feels weird to just submit this without any pictures to show, so let me show you another picture I made today:


'Eyyyyyyyy!

Get this done, self:

- FINISH AND SUBMIT THE GAME.

- Then order a pizza afterwards because I guess I deserve it?

Submitted(+1)

I finished my game!

I really learned a lot while making this, and for my very first game ever, I guess it's not so bad! Let me know what you think of it, if it's too hard or easy or buggy or what have you. I want to be able to balance out the game so that it'll still be fun!

Regardless, thank you very much for looking at my devlog! I had fun!

Viewing posts 21 to 22 of 22 · Previous page · First page