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my existing save from 0.44 crashes with an error when forwarding time

While running game code:
   File "game/map.rpy", line 18, in script
     pause
   File "renpy/common/000statements.rpy", line 462, in execute_pause
     renpy.pause()
   File "game/map.rpy", line 21, in execute
     screen map_1():
   File "game/map.rpy", line 21, in execute
     screen map_1():
   File "game/map.rpy", line 36, in execute
     fixed at map_open:
   File "game/map.rpy", line 41, in execute
     if act < 2:
   File "game/map.rpy", line 110, in execute
     if Test_Weekday([1,2,3,4,5]).test():
   File "game/map.rpy", line 121, in execute
     for location in regular_map_locations:
   File "game/map.rpy", line 122, in execute
     $ location = getattr(store,location)
   File "game/map.rpy", line 122, in <module>
     $ location = getattr(store,location)
 TypeError: getattr(): attribute name must be string

a new game throws an error when ending the very first day

While running game code:
   File "game/new_day.rpy", line 3, in script
     python:
   File "game/new_day.rpy", line 15, in <module>
     dorms.a4_regular_events = [a4_bottle_quest]
 NameError: name 'dorms' is not defined

still a new game, end of first week, Sunday period switched to night (removed the broken if condition in new_day for the time being)

While running game code:
   File "game/systems/event system/a1_events/nami_events.rpy", line 128, in script
     scene n9 with dissolve
   File "game/map.rpy", line 278, in execute
     screen scr_sity_1():
   File "game/map.rpy", line 278, in execute
     screen scr_sity_1():
   File "game/map.rpy", line 280, in execute
     for event in per_locations.instant_events[act-1]:
   File "game/map.rpy", line 280, in <module>
     for event in per_locations.instant_events[act-1]:
 AttributeError: 'bool' object has no attribute 'instant_events'

something's wrong with the current release