my existing save from 0.44 crashes with an error when forwarding time
While running game code: File "game/map.rpy", line 18, in script pause File "renpy/common/000statements.rpy", line 462, in execute_pause renpy.pause() File "game/map.rpy", line 21, in execute screen map_1(): File "game/map.rpy", line 21, in execute screen map_1(): File "game/map.rpy", line 36, in execute fixed at map_open: File "game/map.rpy", line 41, in execute if act < 2: File "game/map.rpy", line 110, in execute if Test_Weekday([1,2,3,4,5]).test(): File "game/map.rpy", line 121, in execute for location in regular_map_locations: File "game/map.rpy", line 122, in execute $ location = getattr(store,location) File "game/map.rpy", line 122, in <module> $ location = getattr(store,location) TypeError: getattr(): attribute name must be string
a new game throws an error when ending the very first day
While running game code: File "game/new_day.rpy", line 3, in script python: File "game/new_day.rpy", line 15, in <module> dorms.a4_regular_events = [a4_bottle_quest] NameError: name 'dorms' is not defined