my existing save from 0.44 crashes with an error when forwarding time
While running game code:
File "game/map.rpy", line 18, in script
pause
File "renpy/common/000statements.rpy", line 462, in execute_pause
renpy.pause()
File "game/map.rpy", line 21, in execute
screen map_1():
File "game/map.rpy", line 21, in execute
screen map_1():
File "game/map.rpy", line 36, in execute
fixed at map_open:
File "game/map.rpy", line 41, in execute
if act < 2:
File "game/map.rpy", line 110, in execute
if Test_Weekday([1,2,3,4,5]).test():
File "game/map.rpy", line 121, in execute
for location in regular_map_locations:
File "game/map.rpy", line 122, in execute
$ location = getattr(store,location)
File "game/map.rpy", line 122, in <module>
$ location = getattr(store,location)
TypeError: getattr(): attribute name must be string
a new game throws an error when ending the very first day
While running game code:
File "game/new_day.rpy", line 3, in script
python:
File "game/new_day.rpy", line 15, in <module>
dorms.a4_regular_events = [a4_bottle_quest]
NameError: name 'dorms' is not defined