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I finished this game two time and i can say that is very impressing considering that is made in only one month and by only one person.

Said that, i will do some critic about the combat system and a few mechanic that need to be included. The first boss, Grave Knight Bonart, is more balanced considering the roll and the attack speed, but the RANGE of the pg's sword is totally wrong, in fact the heavy attack is almost useless especially against Nalani. Also the iframe are not perfect with a lot of ghost hit. The reason why i consider Bonart better than Nalani is because he's quite easy when you master it, and you can beat it also tak

ing zero damage, this in my opinion is the best  metod to set a good boss (the proof is in the video linked below where i beat it taking only one hit).

Nalani instead try to be a Malenia-Like, but is quite impossible to beat taking zero damage because of some of him combos that prevent you to dodge properly, considering also that the roll isn't chainable so fast, this fight is unbalanced also due to the difference between the two attack speed that makes difficult to stagger him without taking damage.

This fight made me miss a lot a shield and the parry mechanic, i hope that you will continue this project because i had a lot of fun playing it.