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Thanks for playing! I had a hard time trying balance everything but ended up going for something a bit easier so people wouldn't be frustrated! I'll definitely keep tweaking after the jam

Absolutely! I will say it is hard finding those balances, I made some pretty complex top down survival games like this on LittleBigPlanet and actually got an MM pick with 50,000 plays but that was years ago and not really an actual game engine although coding with blueprints is somewhat similar on unreal. What game engine do you use?

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I'm using Godot. I used to work with unity predominantly but I've since made the switch. Besides some quirks it's fun to use 

Gotcha I've heard a lot of people switching to Godot and leaving Unity, I picked Unreal because I like the visual look of Blueprints ((I'm not the greatest coder lol)

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Makes sense! I'm a cider by trade but I def see the merit in blueprints / visual scripting. Maybe I should try doing a small project in godots visual language