Hello, you're making an awesome job! Unluckily I've downloaded your demo and tried to run it with my Oculus+Touch setup through SteamVR, but it doesn't work: it seems to launch directly through Oculus and this is an issue. If I try to use FakeVive, it throws an exception. Have you an idea on how to fix this?
I'm not sure how to fix that - but I do know that Rift users trying it now will get a very sub-optimal experience.
Rift support is something I'll be working on for the Steam release (and I'll update the itch.io version then too if you prefer to download from here), and will provide a far better experience if you can hold off until then.
I would have liked to review it on my blog :(
Anyway, when I launch the game, it doesn't even launch SteamVR by default... it is like it does not pass through SteamVR on my PC... very strange stuff