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(+1)

It is a well made game, but there are a design hiccups. Because you have to click to both look around and to find a hidden item, half of my find results were unintentional. This issue is made more likely with the weird choice to have such large hitboxes for finding the objects. If a single branch of a tree is wrong, then only that branch should be a valid click, and not the entire tree.
I hope you had a lot of fun with your first game jam!

Thanks I did, the colliders are so big because you have to use convex mode if you want the mesh collider to be a trigger :/
And now that you mention it I could have totally made moving and clicking seperate mouse buttons.

Thanks for the comment !