a short & fun series of challenges that i liked a lot!
i played one of your other games, cockatrice forest, and i think you've improved a lot on designing fun puzzle concepts. trying to get through the monsters in each level is really enjoyable! and everything feels fair; the time you're given is enough to beat the stage but it still makes you focus on where to go, the blinking of the ghosts has a really nice frequency that isn't too high or too low, and the way the difficulty increases as you go on feels solid and not unfair at all. i love how the last level makes you go through the entire map, that was cool.
obviously the story isn't complex and that's okay! i don't mind games that focus on the gameplay before the plot. and still, i really liked the little moments before you enter each level. they were a nice way to make you feel like everythings's progressing. and that ending was unexpected haha. i will say that the word choice was a little odd in parts of the text, but it wasn't a big problem.
overall i really liked this! with how story-focused a lot of the games in this jam are, it's nice to play something with a neat gameplay gimmick that's simply fun all the way through :D