Fun game so far, though I've noticed an edge case that looks like it wasn't accounted for. If you reach the broken in state and then take off your ear clips, there's no special dialogue or anything. In the next battle, the sprite initially shows without the clips, but you still deal reduced damage and as soon as the enemies have a turn, they fuck you again as normal. At that point, the clips magically reappear on the sprite. Would be nice to either have some different mechanic here or dialogue explaining that we don't want to take off the clips at that point or something. (It also might be important to mention that I was naked when beginning the fight. So naked, but without ear clips.)
In general, the ear clips exist as a toggle to allow players to avoid the sex mechanic in battle at certain points. It's somewhat of a meta thing however: narratively, Mezz can't remove the clips because he doesn't know they're there.
Once Mezz has been defeated 3 times, this ability to toggle off the battle sex is removed: you can remove the clips, but it won't do anything. This is by design. As for the sprites, while I try to maintain "common sense" consistency for the most part, I'm not sure it's worth digging through the code for this particular case at this point. I will take a look when I have a chance though, and see if there's a simple way to address it, and to see if I can remember whether this was deliberate for some reason or a genuine oversight. Thanks for reporting though, regardless.
Alright, had a chance to sit down and do some testing. Starting a fight after 3 defeats ("slut mode") with the clips removed does indeed initially show Mezz without them, but they re-appear once the sex starts.
Unfortunately I think I'm going to leave it as-is for now. Fixing would require a whole unique set of sex sprites without the clips, and code to check for slut mode, and I don't want to mess with the precarious coding of the battle engine on CS unless I have to. Thanks for letting me know though!