Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

a great story told with a really solid presentation!

i'm honestly really fond of games that focus on plot above everything else. like, i love innovative gameplay and super stylized art as much as the next guy, but sometimes it's nice to walk from scene to scene and just be told a super intriguing story, ya know? and this game's story REALLY does the job at making you intrigued. i loved alga and really wanted to see her get her freedom! she's a super endearing character that i never got tired of. every time her wishes were denied i got like, actually upset haha (in a good way ofc). and the actual mermaids plot surrounding everything was super well done! i love how by the end i didn't *fully* understand the entire lore, but was still able to follow everything that happened (i guess like alga lol). really great job.

i also really liked the way the entire game was presented! i feel like games that are "flashier" on the visuals part get a lot of credit compared to games like these, but i think little details are what REALLY makes a presentation stand out. i loved things like the pauses in dialogue, the footprints on the ground, the footstep sounds, the all-consuming darkness in the cave... i was honestly shocked with how many plugins were named in the credits, but it really goes to show how much attention to detail was put into this game, and i respect the hell out of that. and that's without mentioning manual details like the sprite change when you're pushing rocks in the water, the fact that everyone except the important characters are completely blacked out (REALLY cool bit of stylization)...

if i had to critisize anything, i think the hints the game gives to point out what you have to do next got a bit excessive. i know the focus is on the plot, but since the gameplay is already kinda limited, i would've liked to more exploring on my own. that's just personal taste tho. and i feel like the horror elements could've been more emphasized, especially in the cave segment. but that's about it, i loved pretty much everything else.

overall, this was a great game that i'm so glad to have checked out! :D games with giant walls of dialogue are good, people! WAKE UP!!

(+1)

wow thank you so much for such a detailed review! I'm incredibly flattered by all your kind words and for taking notice of all the little details!!

 I'm always nervous about sharing games I make because I don't make my own tilesets and i feel that sets me back a lot, but I'm glad I can still make something worth playing with these tools anyway!

I'm so glad you liked Alga too, I was worried people might think I made her too woobie or annoyingly pathetic. 

I always want to make sure I credit people for the hand they had in helping me make my games a reality, and I tend to credit as much as possible when I can, haha! I'm so so grateful for the plugin creators for their rly life saving (er, game saving) tools!

I think when I make maps and such, I tend to focus on what makes the most sense "in real life" or "would x make sense in a 3d space?" A lot, so they end up sort of plain but I'm glad you could appreciate the little touches I made for them!

As for the hints, I also think I went a bit overboard, but I noticed with other games of mine, people tend to get confused or unable to understand what to do or where to go immediately after certain events, and end up wandering about- something I probably need to work on to make certain things more obvious yet not as blatant as telling them what to do next- I'm slowly figuring out a nice balance, so this is good criticism! 

As for the horror elements, it really was more of an unsettling undertone other than the gore parts, I'll admit- I once again focused mostly on how to make the story cohesive, and ended up making the game itself more like a story than an actual "game-game", haha 

But, again thank you so much for noticing the little things and for playing my story ❤️ I feel like I learn a lot with each jam in a part of, so I really appreciate the helpful feedback!