Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Okay, so after tinkering with it for a few hours I found out the problem. It's super strange. This is an example of what I had before


In the "Let's Test" passage I had a single line of text, then at the end of that it would check to see if that value was true.
BUT what ended up happening is that it would just pick the first link in the chain as if it said true. Now I tried this with the <<!visited>> function too, and it caused the same response which nearly caused me to tear my hair out because I saw it work before. So I tried this:



The only difference being that I put no input text on the first passage. If there's no text then it will check the values first and function properly. But if there's ANY TEXT AT ALL in the passage it refuses to acknowledge it.

I have no idea if I ran into an extremely fringe bug or I coded something strangely to cause this to happen.