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Interesting concept for a text journey. I would be interested to see whats going on behind the scenes to influence the text prompts. It could be a cool idea to add meters to the dice to indicate its mood, whether they be insulted, charmed, seduced... ex and then add a counter to each meter as the player chooses the text. This would allow the player a little more control over their play throughs.

Thanks for leaving your thoughts! The meter is a very fun idea, if we do a similar project for a jam I think that would be fun to implement!