Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello! I'm making a small personal use booklet for DURF, and I wanted to put these rules in it. Everything is pretty clear except for rules regarding gossips. 

First question: as I get it, a PC can make a gossip about the NPC, but to get a buff while interacting with said NPC, they need to integrate the very same gossip about them into the talk. Which sounds... really strange.  

And because of that, there's a second question -- if there's nothing wrong with the way gossips work, then... what are gossips? How do you act them out during the play?

And the least important question: inventory slots are mentioned in the rules, but nothing in the rules uses them. A clarification could be great.

You could redo the rules, but the original intent seems interesting!