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Very cool game as usual guys. Played it at Geekfest and thought I had a good high score until a kid sat down after me and destroyed it! :C

I love these kinds of dual-control games, really tests reflexes and keeping track of things in your peripheral vision. Were the shown videos actual videos being played, or animated sprites? I hadn't thought to show video like that in a game, really nice touch!

And of course yeah the music and cohesive style/presentation was top-notch. Awesome work!

Thank you~! I really wanted to keep the scope small for this game and work on polishing it as much as possible - I'm glad that came through!

The videos were prerecorded and cast to a SpriteRenderer using Unity's VideoPlayer Component - *I definitely didnt go down a rabbit hole for half a week trying to get the fragments to keep playing the video after they shatteredd.... defffinitely not*