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Enjoyed this little retro-styled experience :O
I like the setting of Space Ame getting lost on a different planet and it fit pretty well with the retro gameplay.
I agree too that having some music and being able to hold down to shoot would've been nice. I also think some hit indicators like the enemies flashing when you hit them for example would have helped with the feel of the gameplay too.

(+1)

Thanks for playing! I like the idea of making the players flash and making it more obvious. I was thinking it might be worth doing that with a post processing effect but I didn't want to stray from the limitted colour palette I was working with. Maybe I can look into doing something dynamic but bounding the available colours to the palette.