Enjoyed this little retro-styled experience :O
I like the setting of Space Ame getting lost on a different planet and it fit pretty well with the retro gameplay.
I agree too that having some music and being able to hold down to shoot would've been nice. I also think some hit indicators like the enemies flashing when you hit them for example would have helped with the feel of the gameplay too.
Viewing post in Ame Lost In Time jam comments
Thanks for playing! I like the idea of making the players flash and making it more obvious. I was thinking it might be worth doing that with a post processing effect but I didn't want to stray from the limitted colour palette I was working with. Maybe I can look into doing something dynamic but bounding the available colours to the palette.