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What do younhave planned so far for this game?

(+1)

In no particular order, 

Adding endings for each of the interests, should be about 8 or so endings per interest for a total of ~30 endings to start.

Scene based pixel art images to liven up the longer sections of text.

UI updates to provide more information to the player (Granting greater player agency).

Tying the random elements together with 'threads' that make the story have a better sense of progress, as well as granting the player agency over how the progresses instead of the simple choice of which two people in each location that is made currently.

Adding more buildup and introductory content for the characters, the game currently gets a little too 'straight to the point'.

More transformational/equipment elements for the player, and updating the character images from the original sprites to more detailed versions.

Adding furry text-based embellishments to the text, this would be things like adjectives / descriptors that fit the character models and their specific traits. (i.e. Horse related descriptions in the scenes for the equid character)

Just sort of taking in the feedback and moving forward. Hope that helps. :)