Fun game, though it made me wish there was an auto-walk button. I don't have a lot of critique for you, other than what others have already mentioned about the controls. Sacrifices must be made in a jam, and I think this is a really solid entry. Good vibe, good exposition, and I loved the ending. Thanks for giving us a game to play!
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Thank you! Yeah, I had to cut out a lot of stuff to get the project manageable with my current Godot skillset. In the end, hammering the game into a working, feature complete shape while learning something is the big win to me. Nevertheless, I always hope the finished product is enjoyable to the player and it's is a nice bonus if they do indeed find it enjoyable as well!