Hello, thank you for playing the game and reading the GDD and for leaving the review :)
Yes, we did not get the time to make a proper map and implement the random spawn and playtest, so we just used a debugg functionality to startas the first child object in the editor and just play as a peasant in a village.
We did manage to implement the different characters, and you can play as them only if they kill you, so going to the left you can let the ghost kill the peasant and you will control the ghost, to the right there is the werewolf and Nord in the castle the vampire.
They have different control characteristics, and we prepared the different collisions, but we did not have time to make a proper map, so no real way to show that off.
Also, left from dev time are the 1..9 keys that just switch to that index of the character to playtest to easily try it out.