I'll have to see if this is possible! The bar is engine-generated and not an asset we can create, (I can only make the frame and the filling texture,) so it might not be doable while having the bar actually work.
Maybe you could set the variable to half of the maximum value at the beginning? That might make the bar start in the middle?
I understand that it could be too much trouble, and otherwise, I think the current version serves its purpose. Thanks for replying, and good luck with the next update
That's a good idea, actually. I don't think it's too pertinent now, since we don't have a maximum point value set in stone yet, but I might go for that later, since it's not at all hard to change in the code.