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(+1)

I'll have to see if this is possible! The bar is engine-generated and not an asset we can create, (I can only make the frame and the filling texture,) so it might not be doable while having the bar actually work.

(+1)

Maybe you could set the variable to half of the maximum value at the beginning? That might make the bar start in the middle?

I understand that it could be too much trouble, and otherwise, I think the current version serves its purpose. Thanks for replying, and good luck with the next update

(+1)

That's a good idea, actually. I don't think it's too pertinent now, since we don't have a maximum point value set in stone yet, but I might go for that later, since it's not at all hard to change in the code.

Awesome! Glad I could help you out with ideas. Maybe I should get a credit in the final game ;)