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Fun little super hexagon-like that could use a bit more pep in its music but is entertaining nonetheless. Few things that I think could make it play better:
- Maybe add an oval showing where the player moves and is considered to 'be', i.e. where the contact point of the circle with the obstacles is
- Collision with the obstacles feels a bit strict, though I may just be misreading (see above) - or just bad at the game lol. Might be good to give a tad more allowance to the player's positioning
- The obstacle triangles could use some love, as the shimmying and spawning of additional triangles is a little jarring