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nice game:
- tracking the boss is actually harder  when you are close to it, it's much easier to just fly away from the boss and track him with the tracer.
- the hitbox of the ship isn't really readable like in other bullet hells especially when the ship rotates
- also it would be much easier to track the boss if there was any indication that it takes damage besides the health going down (maybe a flashing healthbar or something like that)
- it would be nice if the menu got polished a little more (like being able to close the settings with esc) i didn't spend much time in the menu so idk

so yea, i liked the demo even though i don't really play a lot of bullet hells, nice style and nice polished gameplay, cool

(+1)

Thanks for the feedback!

I'll try and improve boss damaging feedback.

The hitbox is in the dead center of the ship, so you shouldn't (hopefully) have to worry about rotation being a problem.

The menu/UI is very barebones, but I'm struggling with that part a bit. I hope I can improve it soon!