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Really enjoying the game so far, and I adore the art stills! The aesthetic is very fun and the concept is really fun and quirky! Though I'm struggling to make it past a very very early level (motor skill issue on my part), and I'd be glad if anyone on this itch page thread has advice - I'm struggling with the physics of this jump (see screenshot) where the pillar is blocking upward motion. She doesn't seem to change direction mid-jump, without the jump immediately ending. I've tried to watch playthroughs but I can't see what strategy people were using to get her to clear this jump. Was anyone able to make her change direction mid jump and avoid the pillar without immediately falling into the flames, and if so, how? (Sorry this feels like a very silly question, I feel like this kind of jump is the only thing that'll mechanically stump me a bit)

It's extremely precise, but you have to creep to the very edge of the pillar and then hold left as you jump

you should be able to change direction mid-jump without it cancelling. If it does actually cancel then I'm not sure why it's like that for you and not for me.