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(+1)

Game art is really interesting and, even though the game has no backstory, the objects and scenes really do work the narrative, well done. For improvements, I would suggest giving some sort of highlight to objects that are important and, also, keep an eye for things that were already interacted with (such as unlocking the door) so that the long action texts don't keep looping over and over.

Improving the UI experience is very important to Necoya. Thank you for the feedback. ദ്ദി(• ̀ω•́  )✧