I replayed the game recently, and the QoL stuff was pretty good! I just found some little glitches:
- You can fall into a void on the first screen in Fire Man's stage if you're in the hurt stage while falling into the lava (putting some ground bellow must suffice to solve that);
- The Sniper Joes projectiles on Ice Man's stage secret route didn't seen to spawn for some reason ( other sniper joes worked just fine);
- Time Man's Time Slow seems to mess with some Robot Masters (Cut Man can shoot scissors that get stuck into the air; Oil Man can get stuck in the jump state while on the ground);
In other note as suggestions, I think it would be nice if it was possible to make Bass dash preserve momentum, and also change his sprite to the jump sprite when he's in the air (even while dash jumping).
I love all the new cutscenes and weapon get screens too, congrats again on making such a cool and fun fangame!