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(1 edit)

I might be able to reduce the grab range. As for when you are caught, escaping is meant to be unlikely. I am adjusting how certain items affect preds like the green apple but I do not want to make an item that guarantees an escape if your caught; only increase the chance.

As for the animation, I have tried and failed. I also did not like the result, but I really do want to add a better animation of the prey being caught.