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Currently there is a period in which I will be releasing more builds a bit less often. This is because I am adding core systems and most of that is pretty boring - just making stuff work, adding UI. There will be a few more fun things, like headshots, "open" world. But only when all of that is in, I will be able to focus more on specific ideas and adding them.

Somewhere on the way I want to add a very simple tutorial that explains few mechanics. It will be heavily scripted (and optional).