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(15 edits)

1. It would be nice to add something like a belt to carry a few parts with you, for example: in order to sell unnecessary parts to the seller without running 10 times back and forth, as well as to collect scattered parts in certain places, such as a roof farm near the left gate from the store, and then running back and forth 3 times is not very good, and when you have more locations, in principle, you will definitely have to work hard to drag all the parts one at a time to the store.

1.1 It would be nice to carry objects in two hands and not in one, the character has two hands and he wears tools on his belt, so let's buy special equipment in the store so far
so the character has two hands, so for each hand there is a part or a pistol, a long gun, let it take two slots, that is, both hands, but when a belt appears, you can carry up to 4 parts or 4 pistols and also 2 long guns after you add a backpack that is bought in a bunker, you can carry up to 6-8 parts or 6 pistols or 3-4 large or long guns, if the city continues to increase, then let it at least do so.

1.2 it would be cool to make a black market later where you can fuse some guns from, say, made and stolen weapon parts from the store, but this is already a leveling tree that would be needed for a fee and a reputation for shoplifting.

1.3 I would like customers to buy more than one weapon, but let's say one main large + pistol or two pistols + cartridges, or vice versa, one main weapon and cartridges for it, if they are on the counter, of course, if the buyer has not found a weapon for himself, then at least let him buy cartridges.

1.4 In turn, the situation will be balanced in such a way that the improvement of the store's reputation will accumulate a little more slowly.

2. I would like to personally shoot a weapon that I made myself, for example, try it out at the shooting range, which is located behind the store, with a aiming function, of course, so that each sight has its own zoom, I hope this is planned in the future.

3. And any other missions to exterminate hordes of zombies with their own weapons or something like that.
It is quite possible that a group of city guards will come in person in the evening and ask for a mass order to manufacture their own weapons and for a certain time it is necessary to fulfill this order, of course, you can refuse, and they do not always come.

4. It would be nice to make some kind of homemade edged weapon at the beginning of the game, for example, a baseball bat with nails, and then with modifiers such as a wrapped electric wire with a small battery or a cleaver with a built-in small flamethrower at the end of the blade or along the length of the blade. a blade, or now collect other perfect edged weapons from improvised metal parts.

5. It would be fun to make a cheap silencer out of two cans and duct tape, it's cheap, and it's only enough for 3-4 shots at zombies, in turn, you can rummage in trash cans and buy duct tape in the store, but store-bought silencers, after all, can already be made more expensive, A luxurious treat is a high-quality muffler in a post-apocalypse environment.

6. I hope then there will be grenade launchers that you will have to collect as you want, and RPGs, as well as grenades and mines, as well as machines for them
But that's if people like this idea, of course.

7. it would be great to buy not only hot dogs in a diner, but also a burger with French fries at an appropriate price higher than 10 dollars as per move, which can still poison and give a debuff for movement, not only vomiting and a slightly accelerated extinction of the hunger strip, but already a burger with French fries that would give a small buff by the type of saturation that if the strip of hunger was spent longer, I would also like ice cream or soda, which would give a short-lived buff on the speed of movement or the increase in the strip of endurance, then I think people will think of something else to add

Hmm, can add a thirst indicator? there is water in the game, so why not, and if soda is added, then let it replenish the water by half, you will still find it sweet, which will only make you want to drink more.

8. I want the character to make entries in the list of what he bought from the seller in the church and in the bunker.