Got the pack yesterday and I love these characters! I'm hoping you can help me out with an issue I've encountered.
I was able to upload the characters to Mixamo and download animations for them but, when importing them to Blender, the armature is oriented correctly but the mesh is flat on the ground and stretched. I tried reorienting the Mesh so it's aligned with the armature but then after exporting them to gltf and uploading to Godot, the animations play facing up in the Z axis.
How can I prevent/fix this?