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(+1)

The sound really fits the game, but I missed the volume keys. The sound is too loud. Did you use "Audio mixer" in Unity? My first game jam had the same issue :-P.

The changing bullet controls are weird. I would expect 1 till 4. As mentioned below, even 1 key to toggle between the bullets would be even better. It would help if you can see which bullet is firering in the UI ;-)

Thank you for the feedback. On the top left there is a UI showing which bullet is being fired. I used Unity's Audio Mixer, exposed volumes for three groups (master, BGM and SFX), but did not implement the Sliders on UI. After the Jam thats one of the already listed improvements.