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(2 edits) (+1)

Hey, I remember this cute robot guy from the art channel in the Discord--thanks for the fun submission! Projectile Count 11 is so OP haha :) Player abilities scale quickly and trivialize the enemies, so if there's something to work on next, I'd suggest ramping up enemy difficulty as the player unlocks upgrades.

When I am at my pc next I will! I ended up having a bunch of life stuff cut out a bunch of time but I have learned sooo much from this, the next jam I'm in will have a more functioning game!