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The game had a weird audio bug where even when I stood still, you could still hear my character's footsteps. It kinda ruined the experience for me. The very realistic knock got me, though... Had there been more similar things, I might've liked it more. The jumpscare at the end was also very underwhelming for me, I expected it the whole time. 

The general idea was good, but it needed something more, I feel...