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(+1)

Thank you!!!

As how we got this polished in 10 days, I basically just no-lifed the gamedev process for 10 days straight (defo very unhealthy, but had waaay to much fun developing this game)

Tons of shortcuts were taken, if you notice there's very minimal animation in our game (most enemies only have 6 frames of animation). Also it's just a very simple game in general, I designed the game mechanics early & just let the game be the game I guess.

Thanks for playing ;)