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I think the best word to describe this game is Mature. It's got an unsettling gradual progression to the truth (even though you might perceive it beforehand) that is impactful. Had it been longer, the build up to the revelation would have been more devastating in a positive way. Anyway, that's already fine like this. Keep it up,guys!

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Hi, GuyMirror!

Thank you very much for your comment and your opinion about Daniel's Nightmare. To be honest, the story itself was originally going to be a bit longer and give more context about what really happens with Daniel and his family, but that content didn't convince me and was discarded (among that content was a chase scene with "Augustine").

In my original plans, I was going to update the game if the story wasn't very clear and didn't end up being liked, but the opposite happened. The story captivated everyone, the gameplay, and its conclusion (which was what I feared the most wouldn't be liked).

Currently, I know the game tells the story and wraps it up within the game, but there is still room to delve deeper into how Daniel met Augustine and how his mental decline at Augustine's hands led him to commit the atrocity he did, sort of a prequel, to be honest.

But those are just plans, nothing concrete for now. Thank you so much for playing Daniel's Nightmare!

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Wow! Thanks for sharing some trivia about the development of the game. It's always a pleasure to learn more about what's behind it. You know, I'm studying to be a game developer in Unity myself. Anyway, I can't wait to see more about your projects!