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(1 edit)

There's a bit of a cooldown on switching spells to avoid a couple of bugs, while each spell is rather simple, their interactions got very wordy so I opted to let players explore it instead of having a giant wall of text covering it, they're also not as expansive as I wanted as the code wasn't organised enough and caused many problems in development. The main interactions are water will put out fires and absorb poison, poison will explode with fire, fire will absorb air and air will push away most projectiles and enemies. Thanks for playing and the feedback.