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(2 edits)

Beautiful game. The music is awesome as well as the character design. The story also quickly pulls the player in. Looking forward to play the full game. I do think you can improve on such:

-Multiple weapons with tiers or shops to buy ammo or weapon.

-Player can go inside inns, shops, building ,etc

-There is no incentive to killing enemies.Rolling through everything to get to the goal seems to be the optimal strategy.

-The player cannot walk behind trees. This might be a design choice to avoid occlusion, but I think it subtracts from the illusion of height difference.

I am pretty sure of the things are already on your list. To be honest, I had a really positive experience playing through the demo.

I'm glad that you really enjoyed the game. 

I made this game within a month for IGDC 2019. I had the things you pointed in mind and I will look into it, thanks for your suggestions.