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A jam submission

Bridging the GapView game page

Submitted by bwavo, shikshake — 2 days, 2 hours before the deadline
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Play Prototype

Bridging the Gap's itch.io page

Summary of Approach
We prototyped a VR application for the Oculus Quest in which two players form a connection without ever saying a word.

With the use of experimental interactions, the underlying goal is to observe any unique forms of communication. We are interested to see how two people could improvise their lack of resources to still complete a goal together.

Subject-Matter/Problem Background
Remote lifestyles can leave people feeling a loss of human connection.
XR technology can virtually bridge the gap between people and offers a wide variety of solutions to do so… with many new methods unexplored!

Universal communication with body language and movements
Universal communication skills are vital across language barriers

XR Platform
Oculus Quest

Full Credits for all of the Team Members and Contributors
Game Developers
Aashiq Shaikh (Graphics/interactions programming)
Aishwarya Tare (Interaction design, 3D modelling, assets creation)
Alireza Bahremand (Multiplayer backend, Platform Optimization)
Brayden Jenkins (Gameplay/XR programming)
Dylan Kerr (Storyboarding, Asset creation)
Researcher
Jing Paul (Overall design, Testing and data collection at a later stage)

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